Baldur's Gate 3 - ToT

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

DeathLink

None
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DeathLink Trigger

Chooses what local Trials death condition sends a DeathLink. Full Party Wipe: Sends when every active party member is dead or downed. Any Party Kill: Sends when any active party member fully dies. Any Party Downed: Sends when any active party member is downed.
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DeathLink Punishment

Chooses what happens locally when this slot receives a DeathLink. Kill All Party Members: Wipes the active party, companions, and summons to force a reload. Down Random Party Member: Downs one random active party member or companion. Kill Random Party Member: Fully kills one random active party member or companion. Remove All Resources - All: Drains every tracked resource from the whole active party and companions, including spell slots, actions, bonus actions, movement, rage charges, Channel Divinity, sorcery points, and similar class resources. Remove All Resources - Random: Drains every tracked resource from one random active party member or companion, including spell slots, actions, bonus actions, movement, rage charges, Channel Divinity, sorcery points, and similar class resources. Remove All Actions - All: Removes only actions, bonus actions, and movement from the whole active party and companions. Remove All Actions - Random: Removes only actions, bonus actions, and movement from one random active party member or companion. Nothing: Receives the DeathLink notification but applies no local punishment.
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Goals

Goal

Determines how this BG3 Trials slot wins. Buy NG+: Purchase the local Quick Start / NG+ unlock from the tav shop. Clear Stages: Complete the configured number of Trials clears. Reach RogueScore: Reach the configured RogueScore total.
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Goal Clear Target

How many successful Trials clears are required when the goal is Clear Stages.
This is a range option.

Accepted values:
Normal range: 1 - 100
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Goal RogueScore Target

How much RogueScore is required when the goal is Reach RogueScore.
This is a range option.

Accepted values:
Normal range: 25 - 1000
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NG+ Fragment Gate

How much of the Progressive Shop must be unlocked before `NG+` appears in the shop. If Progressive Shop is disabled, this gate is ignored and `NG+` appears normally.
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NG+ Price

Local shop price for `NG+`.
This is a range option.

Accepted values:
Normal range: 1000 - 10000
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Check Thresholds

Clear Check Count

How many Archipelago checks can be earned from successful scenario clears.
This is a range option.

Accepted values:
Normal range: 0 - 40
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Clear Check Interval

Awards one clear-based check every N successful scenario clears until the count limit is reached.
This is a range option.

Accepted values:
Normal range: 1 - 10
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Kill Check Count

How many Archipelago checks can be earned from total enemy kills in Trials.
This is a range option.

Accepted values:
Normal range: 0 - 50
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Kill Check Interval

Awards one kill-based check every N total kills until the count limit is reached.
This is a range option.

Accepted values:
Normal range: 1 - 50
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Perfect Check Count

How many Archipelago checks can be earned from perfect clears.
This is a range option.

Accepted values:
Normal range: 0 - 20
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Perfect Check Interval

Awards one perfect-clear check every N perfect clears until the count limit is reached.
This is a range option.

Accepted values:
Normal range: 1 - 5
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RogueScore Check Count

How many Archipelago checks can be earned from RogueScore milestones.
This is a range option.

Accepted values:
Normal range: 0 - 30
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RogueScore Check Interval

Awards one RogueScore-based check every N RogueScore until the count limit is reached.
This is a range option.

Accepted values:
Normal range: 5 - 100
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Shop

Progressive Shop

Locks randomized AP shop checks behind progressive ``Shop Fragment`` items. Each received Shop Fragment unlocks the next visible section of the tav shop until the whole randomized shop is available.
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Progressive Shop Unlock Rate

How much of the randomized AP shop each received Shop Fragment unlocks. Lower values create more Shop Fragments and finer-grained shop progression. This option only affects generation when Progressive Shop is enabled.
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Shop Check Count

Targets at least N randomized AP shop checks from ``trials_unlock_catalog.json``. Buying one of these entries sends a location check instead of granting the reward immediately. The original reward becomes an AP item that must be received from the multiworld. The world will automatically expand above this value when needed so every configured non-filler unlock copy still appears somewhere in the randomized item pool.
This is a range option.

Accepted values:
Normal range: 0 - 1335
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Shop Price Minimum

Minimum seeded random price for AP shop entries. Prices are rounded to multiples of 10, and NG+ keeps its vanilla local cost.
This is a range option.

Accepted values:
Normal range: 10 - 1000
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Shop Price Maximum

Maximum seeded random price for AP shop entries. Prices are rounded to multiples of 10, and NG+ keeps its vanilla local cost.
This is a range option.

Accepted values:
Normal range: 10 - 1000
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Vanilla Pixie Blessing In Shop

Restores Pixie Blessing as a normal local shop unlock instead of randomizing it into the AP pool. When enabled, Moonshield is removed from the randomized shop check pool and the vanilla 30-cost shop entry stays local.
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Permanent Buff Target

Chooses who receives character-bound useful AP unlock rewards. User Character: Gives the reward to the receiving player's chosen character. Random Party Member: Gives the reward to one random active party member. All Party Members: Gives the reward to every active party member. Progression rewards ignore this setting and still keep their whole-party or global behavior.
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Unlock Pool

Get a Tadpole

How many copies of Get a Tadpole are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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1000 EXP

How many copies of 1000 EXP are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Roll Loot x10

How many copies of Roll Loot x10 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Roll Rare Loot x5

How many copies of Roll Rare Loot x5 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Roll Epic Loot x3

How many copies of Roll Epic Loot x3 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Roll Legendary Loot x1

How many copies of Roll Legendary Loot x1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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40 Camp Supplies

How many copies of 40 Camp Supplies are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Hag Hair Strength +1

How many copies of Hag Hair Strength +1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Hag Hair Dexterity +1

How many copies of Hag Hair Dexterity +1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Hag Hair Constitution +1

How many copies of Hag Hair Constitution +1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Hag Hair Intelligence +1

How many copies of Hag Hair Intelligence +1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Hag Hair Wisdom +1

How many copies of Hag Hair Wisdom +1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Hag Hair Charisma +1

How many copies of Hag Hair Charisma +1 are included in the randomized AP unlock pool. Set this to 0 to remove that unlock from the multiworld.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Include Equipment Fillers

Whether one-off equipment filler items from the upstream BG3 equipment pool stay in the AP filler pool. Disable this to remove those equipment filler items from the multiworld entirely.
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Client & Traps

Trap Chance

Percent chance that filler slots become traps instead of helpful filler rewards.
This is a range option.

Accepted values:
Normal range: 0 - 100
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Enabled Trap List

Which trap types are allowed in the filler pool. Monster traps are still the least proven option and may need extra testing in Trials.
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.