Brutal Orchestra

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Deathlink

When you die (whole party wipes), everyone dies. And vice versa
25
0
0

Goal Type

normal: win game on normal difficulty. pearls: collect N pearls. brutal_orchestra: get achievement Brutal Orchestra (100%).
0
25
0
0

Pearl Count

Pearl amount to win
This is a range option.

Accepted values:
Normal range: 1 - 50
0
25
0
0
0
0
0

Long Locations

Enable long locations (Winstreak, Quests Bronzo/Mordrake/Director, 100%).
25
0
0

Ability Sanity

Randomize amount of slots in the pool. 2 Progressive Ability per charachter.
25
0
0

Hardmode

Enable hardmode (Garden) locations and items.
0
25
0

Progressive Start Money items

Number of Progressive Start Money items in the pool. Each adds +10 starting coins.
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0
0
Locations

Far Shore Battles

Number of regular battles in Far Shore.
This is a range option.

Accepted values:
Normal range: 6 - 50
0
25
0
0
0
0
0

Orpheum Battles

Number of regular battles in Orpheum.
This is a range option.

Accepted values:
Normal range: 6 - 50
0
25
0
0
0
0
0

Garden Battles

Number of battles in the Garden.
This is a range option.

Accepted values:
Normal range: 6 - 50
0
25
0
0
0
0
0

Far Shore Money Chests

Number of money chests in Far Shore.
This is a range option.

Accepted values:
Normal range: 2 - 10
25
0
0
0
0
0

Orpheum Money Chests

Number of money chests in Orpheum.
This is a range option.

Accepted values:
Normal range: 2 - 10
25
0
0
0
0
0

Garden Money Chests

Number of money chests in the Garden.
This is a range option.

Accepted values:
Normal range: 2 - 10
25
0
0
0
0
0

Far Shore Artifact Chests

Number of artifact chests in Far Shore.
This is a range option.

Accepted values:
Normal range: 2 - 10
25
0
0
0
0
0

Orpheum Artifact Chests

Number of artifact chests in Orpheum.
This is a range option.

Accepted values:
Normal range: 2 - 10
25
0
0
0
0
0

Garden Artifact Chests

Number of artifact chests in the Garden.
This is a range option.

Accepted values:
Normal range: 2 - 10
25
0
0
0
0
0

Far Shore Shop Checks

Number of shop checks in Far Shore.
This is a range option.

Accepted values:
Normal range: 6 - 100
25
0
0
0
0
0

Orpheum Shop Checks

Number of shop checks in Orpheum.
This is a range option.

Accepted values:
Normal range: 6 - 100
25
0
0
0
0
0

Buy Fool Count

Number of Fool shop locations.
This is a range option.

Accepted values:
Normal range: 3 - 15
0
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.