Castlevania: Order of Ecclesia
Where is the options page?
The player options page for this game contains all the options you need to configure and export a config file.
What does randomization do to this game?
As of right now, Order of Ecclesia randomizes most items, villagers, access to each area, and glyphs.
What is the goal when randomized?
The goal is to defeat Dracula. To access Dracula's castle, you will need the three Glyphs of Dominus and the set amount of villagers in order to fight Barlowe.
What items and locations get shuffled?
The base location pool consists of all static pickups, glyphs, area exits, chests, and optionally brown chests.
What happens when I receive an item?
When you receive an item, it should automatically be added into your game. If you receieve a Villager, you will automatically get a free Torpor glyph with it.
Changes from the Base Game
The intro of the game is skipped and you automatically start with the Glyph specified in your options You start with access to Wygol Village from the start You always infinite use Magical Tickets to warp back to the village The Glyph Sleeve chest in Ecclesia spawns regardless of difficulty New areas except for Dracula's Castle are unlocked by having Map items instead of taking exits from other areas Barlowe's event is triggered by entering his room with the 3 glyphs of Dominus. If you do not have enough Villagers, you will get the bad ending Likewise, Albus's event in Mystery Manor can no longer force you into the bad ending A couple cutscenes have been removed for stability.
Logic Tricks
You can view the syntax and documentation for Logic Tricks at the logic tricks page.