Cyberpunk 2077

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Quest Options

Completion Goal

Choose what counts as completing the world: - Complete Any Ending: reach Ending Reached (default behavior). - Complete Any Ending W/ All Side Quests: reach Ending Reached and have logical access to every included SIDE_QUEST / DLC_SIDE location. - Complete Only Phantom Liberty Questline: complete PL's main questline. This mode implies Phantom Liberty DLC for world generation and disables district token restrictions to keep the pool aligned to PL checks.
25
0
0
0

Include Gigs

Include gig checks in the location pool.
0
25
0

Include Tarot

Include tarot card checks in the location pool.
0
25
0

Include Cyber Psycho Sighting

Include cyberpsycho sighting checks in the location pool.
0
25
0

Include Minor Quests

Include minor quest checks in the location pool.
0
25
0
DLC Options

Include Phantom Liberty DLC

Include Phantom Liberty DLC content (Dogtown and its questline) in generation.
25
0
0
Trap Options

Enable Traps

Include trap items in the item pool.
0
25
0

Trap Items per Trap

How many trap items to add to the pool for each trap type, when Enable Traps is on.
This is a range option.

Accepted values:
Normal range: 1 - 5
0 ❌
25 ❌
0 ❌
0
0
0
0
District Restriction Options

District Restriction Type

Choose the major-district restriction behavior: - None: District tokens are not placed and the client will not enforce district locks. - Require District Token: Selected districts require their access token. Defaults to None: gating every major district behind its own always-required Access Token can leave too few always-reachable locations to place all of those tokens, causing generation failures. Opt in (and consider disabling a few districts below) once you've verified generation succeeds for your other settings.
25
0
0

District Tokens from Other Worlds

When district restrictions are active and this is enabled in a multiworld, active district and subdistrict access tokens are added to non_local_items and cannot be placed on your own checks. No effect when district restriction type is None, in solo seeds, or when the PL-only completion goal disables district restrictions.
0
25
0

Restrict Westbrook

Gate Westbrook behind its Access Token when District Restriction Type is Require District Token.
0
25
0

Restrict City Center

Gate City Center behind its Access Token when District Restriction Type is Require District Token.
0
25
0

Restrict Heywood

Gate Heywood behind its Access Token when District Restriction Type is Require District Token.
0
25
0

Restrict Santo Domingo

Gate Santo Domingo behind its Access Token when District Restriction Type is Require District Token.
0
25
0

Restrict Pacifica

Gate Pacifica behind its Access Token when District Restriction Type is Require District Token.
0
25
0

Restrict Badlands

Gate Badlands behind its Access Token when District Restriction Type is Require District Token.
0
25
0

Restrict Dogtown

Gate Dogtown behind its Access Token when District Restriction Type is Require District Token and Phantom Liberty is enabled.
0
25
0
Weapon Restriction Options

Weapon Restriction Type

Choose the restriction behavior: Cannot Equip - Nothing will allow you to use the selected weapon types during this run Require Multiworld Item - You will need to acquire an item from the multiworld to use the selected weapon types during this run
25
0
0
0

Weapon Passes from Other Worlds

When weapon pass mode is active and this is enabled in a multiworld, active weapon passes are added to non_local_items and cannot be placed on your own checks. No effect when weapon restriction type is not Require Multiworld Item, or in solo seeds.
0
25
0

Restrict Sniper Rifles

Restrict sniper rifles according to Weapon Restriction Type.
25
0
0

Restrict LMG

Restrict LMGs according to Weapon Restriction Type.
25
0
0

Restrict Melee

Restrict melee weapons according to Weapon Restriction Type.
25
0
0

Restrict Rifle

Restrict rifles according to Weapon Restriction Type.
25
0
0

Restrict Pistols

Restrict pistols according to Weapon Restriction Type.
25
0
0

Restrict Shotgun

Restrict shotguns according to Weapon Restriction Type.
25
0
0

Restrict SMG

Restrict SMGs according to Weapon Restriction Type.
25
0
0
Item Options

Quick Hacks as Items

Put progressive quickhack items into the multiworld
0
25
0
Vendor Sanity Options

Vendor Sanity

Turn vendor stock slots into checks. Individual vendor categories are toggled below.
25
0
0

Include Ripperdocs

Include ripperdoc vendor checks when Vendor Sanity is enabled.
0
25
0

Include Weapon Vendors

Include weapon vendor checks when Vendor Sanity is enabled.
25
0
0

Include Clothing Vendors

Include clothing vendor checks when Vendor Sanity is enabled.
25
0
0

Include Melee Vendors

Include melee weapon vendor checks when Vendor Sanity is enabled.
25
0
0

Include Netrunners

Include netrunner vendor checks when Vendor Sanity is enabled.
25
0
0
Extra Challenge

Death Link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Death Link Amnesty

Deaths forgiven before sending a DeathLink. 0 means every death sends.
This is a range option.

Accepted values:
Normal range: 0 - 20
25 ❌
0 ❌
0
0
0
0

Oops! All Traps!

Replaces all Useful and Filler items with traps
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.