Donkey Kong Country Returns

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Gameplay options

Goal

Required end goal to beat the game. Tiki Tong Terror: defeat the end boss in 8-B Golden Temple: clear the golden temple All K Level: clear the required amount of K Level All Bosses: access to every world from the start, beat the required amount of bosses (WIP and not implemented yet) All Level: access to every world from the start, beat every needed level at least once (WIP and not implemented yet) All Kong Letter: access to every world from the start, get every kong letter location (WIP and not implemented yet) All Puzzle Pieces: access to every world from the start, get every puzzle piece location (WIP and not implemented yet)
25
0
0
0

Include Golden Temple

Golden Temple level locations are in generation.
25
0
0

Required Rare Orb amount for Golden Temple

How many of the Rare Orbs, usually found in K-levels, are needed to enter the Golden Temple.
This is a range option.

Accepted values:
Normal range: 0 - 8
0 ❌
25 ❌
0 ❌
0
0
0
0

Time Attack Medals

Creates a location for each selected medal. "Bronze", "Silver", "Gold", and "Shiny Gold" always include their respective medals. "Full" includes all medals. "RandomAll" randomly selects additional medals from those not already selected. "RandomOne" randomly selects one additional medal from those not already selected. "Bronzeless", "Silverless", "Goldless", and "Shiny Goldless" restrict the random selection pool by excluding those medals. These options have no effect unless "RandomAll" or "RandomOne" is selected. If Time Attack clear type is not in generation, this option will be disregarded.

Level Clear Types

Creates a location for each selected level clear type. "Normal", "Time Attack" / "Time" and "Mirror Mode" / "Mirror" always include their respective clear types. "Full" includes all clear types. "RandomAll" randomly selects additional clear types from those not already selected. "RandomOne" randomly selects one additional clear type from those not already selected. "Normalless", "Time Attackless" / "Timeless" and "Mirror Modeless" / Mirrorless restrict the random selection pool by excluding those clear types. These options have no effect unless "RandomAll" or "RandomOne" is selected.
Key options

Include Sunset Shore Key

When enabled, adds the Jungle Shop Key for the level Sunset Shore. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Blowhole Bound Key

Randomizes the Beach Shop Key for the level Blowhole Bound. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Damp Dungeon Key

Randomizes the Ruins Shop Key for the level Damp Dungeon. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Mole Patrol Key

Randomizes the Cave Shop Key for the level Mole Patrol. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Springy Spores Key

Randomizes the Forest Shop Key for the level Springy Spores. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Precarious Plateau Key

Randomizes the Cliff Shop Key for the level Precarious Plateau. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Handy Hazards Key

Randomizes the Factory Shop Key for the level Handy Hazards. Keys function like in vanilla DKCR if this is disabled.
0
25
0

Include Smokey Peak Key

Randomizes the Volcano Shop Key for the level Smokey Peak. Keys function like in vanilla DKCR if this is disabled.
0
25
0
World options

Add World Puzzle Piece Bundle locations

Creates locations for each world for getting every Puzzle Piece location in that world.
25
0
0

Add World Kong Bundle locations

Creates locations for each world for getting every Kong Letter location in that world.
25
0
0

Add World Cleared locations

Creates locations for each world for clearing every level in that world.
25
0
0

Add World Cleared Mirror locations

Creates locations for each world for clearing every level in mirror mode in that world.
25
0
0

Add World Cleared Time Attack locations

Creates locations for each world for clearing every level in time attack with the set medal in that world.
25
0
0
Boss access options

Puzzle Pieces unlock bosses

If enabled, bosses are unlocked with Puzzle Piece items. If disabled, bosses are unlocked with "Progressive Boss Unlock" items. No Puzzle Piece items will be added into generation if this option is disabled.
25
0
0

Total Puzzle Piece amount in generation

Amount of Puzzle Piece items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 300
0 ❌
25 ❌
0 ❌
0
0
0
0

Include Puzzle Pieces

Puzzle Piece collectibles are added as locations.
25
0
0

Puzzle Piece % requirement for Mugly's Mound

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Jungle. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 10
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for Pinchin' Pirates

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Beach. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 25
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for Ruined Roost

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Ruins. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 35
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for The Mole Train

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Cave. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 45
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for Mangoruby Run

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Forest. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 60
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for Thugly's Highrise

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Cliff. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 70
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for Feather Fiend

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Factory. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 85
0 ❌
25 ❌
0 ❌
0
0
0
0

Puzzle Piece % requirement for Tiki Tong Terror

Sets the percentage of total Puzzle Pieces needed to gain access to the Boss in the Volcano. This option is disregarded if Bosses are unlocked with the "Progressive Boss Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0
K Level access options

K Level Requirement for K Level goal

Amount of K Level clears that are required when goal is set to "All K Level"
This is a range option.

Accepted values:
Normal range: 1 - 8
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter unlock K Level

If enabled, K Level are unlocked with Kong Letter items. If disabled, K Level are unlocked with "Progressive K Level Unlock" items. No Kong Letter items will be added into generation if this option is disabled.
25
0
0

Include Kong Letters

Kong Letter collectibles are added as locations.
25
0
0

Include K Levels

K Level are part of the generation. K Level are locked behind kong letter items of their world or Progressive Level Unlock items. No Kong Letter items will be added into generation if this option is disabled. K Levels are in generation for the goal "All K Level" but no locations will be added to them.
25
0
0

Total Jungle Kong Letter amount in generation

Amount of Jungle Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Beach Kong Letter amount in generation

Amount of Beach Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Ruins Kong Letter amount in generation

Amount of Ruins Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Cave Kong Letter amount in generation

Amount of Cave Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Forest Kong Letter amount in generation

Amount of Forest Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Cliff Kong Letter amount in generation

Amount of Cliff Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Factory Kong Letter amount in generation

Amount of Factory Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Total Volcano Kong Letter amount in generation

Amount of Volcano Kong Letter items in generation.
This is a range option.

Accepted values:
Normal range: 0 - 50
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Platform Panic access

Sets the percentage of total Jungle Kong Letters needed to gain access to the K Level in the Jungle. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Tumblin' Temple access

Sets the percentage of total Beach Kong Letters needed to gain access to the K Level in the Beach. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Shifty Smashers access

Sets the percentage of total Ruins Kong Letters needed to gain access to the K Level in the Ruins. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Jagged Jewels access

Sets the percentage of total Cave Kong Letters needed to gain access to the K Level in the Cave. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Blast & Bounce access

Sets the percentage of total Forest Kong Letters needed to gain access to the K Level in the Forest. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Perilous Passage access

Sets the percentage of total Cliff Kong Letters needed to gain access to the K Level in the Cliff. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Treacherous Track access

Sets the percentage of total Factory Kong Letters needed to gain access to the K Level in the Factory. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Kong Letter % requirement for Five Monkey Trial access

Sets the percentage of total Volcano Kong Letters needed to gain access to the K Level in the Volcano. This option is disregarded if K Level are unlocked with the "Progressive K Level Unlock" items.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0
Moveset options
Misc options

Smog clear required for Factory access

When enabled, requires you to beat 7-1 to clear the smog that is covering the Factory world to move through it. If disabled, DK will be able to traverse the Factory world even with the smog present.
0
25
0

Lift-off Launch required for Feather Fiend access

When enabled, requires you to beat 7-R to access Feather Fiend. If disabled, DK will be able to access Feather Fiend without the need to beat 7-R.
0
25
0

Factory Button requirement for Lift-off Launch

Amount of Factory Buttons that are required to access 7-R. Choosing 0 will disable this option and make 7-R always available.
This is a range option.

Accepted values:
Normal range: 0 - 15
0 ❌
25 ❌
0 ❌
0
0
0
0

Feathery Companion

Adds Squawks as an item which will enable Squawks as a permanent helper. Disabling this option makes Squawks available from the start. Squawks can be toggled in the Client as soon as he is available.
25
0
0
Mirror mode options

Mirror Mode Shard amount for Mirror Mode unlock

Decides how many Mirror Shard items are needed to unlock Mirror Mode. Setting this option to 0 will disable the Mirror Shards and Mirror Mode will get its own item.
This is a range option.

Accepted values:
Normal range: 0 - 15
0 ❌
25 ❌
0 ❌
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.