Grandia

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Include Gold Chests

Include gold chest / gold bag pickups as Archipelago locations and items. When disabled, those pickups stay vanilla (you receive the gold in-game), they are omitted from the location pool, and Gold filler items are not placed in other chests.
0
25
0

Include Soldier's Graveyard

Include Soldier's Graveyard chest pickups as Archipelago locations. When disabled, that optional dungeon keeps vanilla loot and is omitted from the multiworld location pool.
0
25
0

Include Castle of Dreams

Include Castle of Dreams chest pickups as Archipelago locations. When disabled, that optional dungeon keeps vanilla loot and is omitted from the multiworld location pool.
0
25
0

Include Tower of Temptation

Include Tower of Temptation chest pickups as Archipelago locations. When disabled, that optional dungeon keeps vanilla loot and is omitted from the multiworld location pool.
0
25
0

Magic XP Multiplier

Multiply magic XP gained in battle (Fire/Wind/Water/Earth). 1 is vanilla. Applies when a character earns magic XP from casting.
This is a range option.

Accepted values:
Normal range: 1 - 10
25
0
0
0
0
0

Skill XP Multiplier

Multiply weapon/skill XP gained in battle (Sword, Mace, Bow, etc.). 1 is vanilla. Applies when a character earns weapon-skill XP from attacking.
This is a range option.

Accepted values:
Normal range: 1 - 10
25
0
0
0
0
0

Level XP Multiplier

Multiply character level XP gained from battle. 1 is vanilla. Applies to the EXP added to each party member after combat.
This is a range option.

Accepted values:
Normal range: 1 - 10
25
0
0
0
0
0

Gameplay Balance

Grandia Remastered Redux gameplay tables (enemies, items, shops, names). Vanilla uses stock HD Remaster data. Redux applies bundled content overlays at runtime (M_DAT enemies, WINDT prices/stats, shop stock, item names, etc.). Requires vanilla game files on disk — do not also install the Redux file pack.
25
0
0

Custom Party

How the battle/menu party is determined. vanilla: Stock story parties; no custom party overlay. roulette: A random 4-character roster is picked at generation and locked for the whole seed; no custom party overlay. unlocks: Start with Justin only; other characters are Useful AP items. The Save menu Party tab edits the roster among unlocked members only.
0
0
25
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.