Horse Magnifier

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Deathlink

When someone dies with deathlink, send either a grenade or jumpscare trap.
25
0
0
0

Perfect Accuracy

Should getting perfect accuracy in a level send a check.
25
0
0

Leniency

If Perfect Accuracy is enabled, how many pixels you can be away to still receive the check.
This is a range option.

Accepted values:
Normal range: 0 - 20
0 ❌
25 ❌
0 ❌
0
0
0
0

Horse Amount

How many Horse macguffins are added to the world.
This is a range option.

Accepted values:
Normal range: 0 - 40
0 ❌
25 ❌
0
0
0
0

Goal Requirement

What percentage of horses are required to unlock the final level.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Starting Lens

Which Lens you start with.
25
0
0
0
0
0
0

Trap Percentage

What percentage of filler items are replaced with traps.
This is a range option.

Accepted values:
Normal range: 0 - 100
25 ❌
0 ❌
0
0
0
0

Grenade Trap Percentage

What percentage of traps are grenade traps. The rest of the traps will be jumpscare traps. Grenade Traps reset the current level (they do not send a deathlink). Jumpscare Traps are self-explanatory (they will occur even if the setting is off).
This is a range option.

Accepted values:
Normal range: 0 - 100
25 ❌
0 ❌
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.