JUMP KING QUEST

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Better Gurglevale

Gurglevale progression items rework. false: vanilla true: Dirty Key is required to open the door between Graveyard Basin and Gurgling Gorge; The door that connects Tyrant’s Ravine and Gurgling Gorge can now be opened from the Gurgling Gorge side only; This means that either Gurgling Tower Key or Dirty Key are required to reach Cockatrice and proceed with the game; Kitchen Key is now needed to open Gnoddrick’s arena door.
25
0
0

Cell Key

vanilla: Key to your Cell is found in the starting cell shuffled: Key to your Cell is shuffled in the multiworld
25
0
0

Hotdog

vanilla: Eternial Hotdog is found in the original spot in Redfin Prison shuffled: Eternial Hotdog is shuffled in the multiworld
25
0
0

Shuffle Armor Sets

Shuffle the armor sets (Helmets, Torsos, Gloves, Boots, Hats and Bases)
25
0
0

Shuffle Brownkloake Shop

Shuffle weapons, shields and armors sold by Brownkloake
25
0
0

Random Brownkloake Prices

Randomize the marble prices in Brownkloake's shop false: every offer keeps its vanilla price true: each offer is priced at a random number of marbles between brownkloake_minimum_price and brownkloake_maximum_price
25
0
0

Brownkloake Minimum Price

Cheapest possible Brownkloake price, in marbles, when random_brownkloake_prices is on.
This is a range option.

Accepted values:
Normal range: 1 - 20000
0 ❌
25 ❌
0 ❌
0
0
0
0

Brownkloake Maximum Price

Dearest possible Brownkloake price, in marbles, when random_brownkloake_prices is on. If it ends up below the minimum, the two are swapped. For scale: vanilla Brownkloake prices sit in the low hundreds, so anything past a few thousand turns his shop into a marble grind.
This is a range option.

Accepted values:
Normal range: 1 - 20000
0 ❌
25 ❌
0 ❌
0
0
0
0

Emoaiansanity

Shuffle Emoaian Pins, Emotes sold by Emoaians and Emotes gifted by any NPC
25
0
0

Shuffle Doubts

Shuffle Nascent Doubts
25
0
0

Shuffle Whetstones

Shuffle the Whetstone items used to upgrade weapons
25
0
0

Shuffle Filaments

Shuffle the Reinforced Filaments used to upgrade armor
25
0
0

Shuffle Wisdom

Shuffle the Wisdom pickups used to obtain Insight (all sizes)
25
0
0

Shuffle Marbles

Shuffle the Marble Saccs used to obtain Marbles (all sizes)
25
0
0

Shuffle Consumables

Shuffle every other consumable. Chicken Wings, Frog Legs, Cigarettes, Packs of Cigarettes, Cigars, Coffee, Holy Water and Mud Oile
25
0
0

Shuffle Ammo

Shuffle ammunition packs (Arrows, Bolts and Acorns)
25
0
0

Lobotomy Language

All ingame text is in Lobotomy Curse's Gibberish ("Goba ganga bangi")
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.