Lego Batman The Video Game

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Goal

Determine the goal for the seed Minikits: Collect Minikits to win. Levels Beaten: Beat Levels to win.
25
0
0

Minikit Sanity

Puts all 300 Minikits into the pool.
0
25
0

Total Minikits

Number of Minikits needed to win. Only applicable if win con is set to Minikits Collected.
This is a range option.

Accepted values:
Normal range: 50 - 300
0 ❌
25 ❌
0 ❌
0
0
0
0

Minikit Grouping

Determines how many minikits are received when an item is received. Each level provides 10 minikits total, split across items using this grouping.
0
0
25
0
0

Total Levels

Number of Levels Beaten needed to win. Only applicable if win con is set to Levels Beaten.
This is a range option.

Accepted values:
Normal range: 5 - 30
0 ❌
25 ❌
0 ❌
0
0
0
0

Starting Hero Level Count

Determine the number of hero levels you start with.
This is a range option.

Accepted values:
Normal range: 1 - 15
25 ❌
0 ❌
0
0
0
0

Starting Hero Level Options

Determines which hero levels you can start with. Valid Keys: "You can Bank on Batman" "An Icy Reception" "Two-Face Chase" "A Poisonous Appointment" "The Face-Off" "There She Goes Again" "Batboat Battle" "Under the City" "Zoo's Company" "Penguin's Lair" "Joker's Home Turf" "Little Fun at the Big Top" "Flight of the Bat" "In the Dark Night" "To the Top of the Tower"

Starting Villain Level Count

Determine the number of villain levels you start with.
This is a range option.

Accepted values:
Normal range: 1 - 15
25 ❌
0 ❌
0
0
0
0

Starting Villain Level Options

Determines which villain levels you can start with. Valid Keys: "The Riddler Makes a Withdrawal" "On the Rocks" "Green Fingers" "An Enterprising Theft" "Breaking Blocks" "Rockin' the Docks" "Stealing the Show" "Harbouring a Grudge" "A Daring Rescue" "Arctic World" "A Surprise for the Commissioner" "Biplane Blast" "The Joker's Masterpiece" "The Lure of the Night" "Dying of Laughter"

Cheaper Shop Purchases

Determines how many times cheaper purchases are from vanilla game. 1 is no change and 10 is 10x cheaper. This is taken into account for stud multiplier logic
This is a range option.

Accepted values:
Normal range: 1 - 10
0 ❌
25 ❌
0 ❌
0
0
0
0

Hard Purchases

Turning this on makes it so purchases no longer require a stud multiplier.
25
0
0

Low Multiplier Price Minimum

Determines the starting price for a low multiplier. Does nothing if Hard Purchases are on. A low multiplier is defined as any multiplier.
This is a range option.

Accepted values:
Normal range: 10 - 10000000
0 ❌
25 ❌
0 ❌
0
0
0
0

High Multiplier Price Minimum

Determines the starting price for a high multiplier. Does nothing if Shop Purchases Require Multiplier is disabled. Must be larger than Low Multiplier Price. A high multiplier is defined as Score x6, Score x8, Score x10 or both Score x2 and Score x4.
This is a range option.

Accepted values:
Normal range: 10 - 10000000
0 ❌
25 ❌
0 ❌
0
0
0
0

Shuffle Hush and Ra's al Ghul

Determines if the purchases for Hush and Ras are shuffled in the Item Pool.
0
25
0

Hush Purchase Requirements

Determine the number of Hostages needed to unlock the Hush Purchase.
This is a range option.

Accepted values:
Normal range: 0 - 25
0 ❌
25 ❌
0 ❌
0
0
0
0

Ra's al Ghul Purchase Requirements

Determine the number of Minikits needed to unlock the Ra's al Ghul Purchase.
This is a range option.

Accepted values:
Normal range: 0 - 300
0 ❌
25 ❌
0 ❌
0
0
0
0

Simplified Episode Character Unlocks

Turning this on simplifies the unlock condition for characters that require episode completion in Vanilla. Instead of having to complete the full episode, this makes it so you only have to complete level 5 of the episode. WARNING: Disabling this makes it so Bat Tank requires all hero levels to be completed before the purchase is available rather than all 3 Level 5's.
0
25
0

Start with Detectors

Turning this on means you start with Minikit Detector & Power Brick Detector.
0
25
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.