Lies Of P

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Ring Link

Whether your ergo gain/loss is linked to other players. Off disables the feature. On enables the feature Hard enable sending and receiving more difficult ring losses
25
0
0
0

Ergo to Ring Ratio

How much Ergo should be equal to one Ring in Ring Link
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Goal

Choose your goal for the multiworld King of Puppets: Defeat Romeo King of Puppets Simon Manus: Defeat Simon Manus Nameless Puppet: Defeat Nameless Puppet (Note this can be missed if you don't reach the humanity threshold) Arlecchino Short: Defeat Arlecchino and the first 5 chapters of the base game Arlecchino: Defeat Arlecchino including the full base game Simon Manus and Arlecchino: Defeat both Simon Manus and Arlecchino Nameless Puppet and Arlecchino: Defeat both Nameless Puppet and Arlecchino (Note this can be missed if you don't reach the humanity threshold)
0
25
0
0
0
0
0
0

DLC

Choose if the DLC will be enabled (Note any Arlecchino goal enables DLC by default)
25
0
0

DLC Items

Choose if the DLC items are added to the item pool(Does nothing if DLC is enabled or Arlecchino goal is set) Adds 5 locations on equipping Black Rabbit Brotherhood Clothes
25
0
0

Require Horn for Two-Faced Overseer

Enable: Daylight-Weathered Horn is required to fight Two Face Overseer Disable: Daylight-Weathered Horn isn't required to fight Two Face Overseer
25
0
0

Require Bow For Carnival Games

Enable: Royal Horn Bow is Logically required to get some carnival mini-game checks Disable: May have to use consumables to complete carnival mini-games
25
0
0

Require Grindstone For Chapter 4

choose if Grindstone is Logically required for chapter 4 to be in logic
25
0
0

Require Flame Grindstone For Arche Bishop

choose if Flame Grindstone is Logically required for Arche Bishop to be in logic
25
0
0

Require Upgrade Core For DLC Chapter 2

choose if Upgrade Core is Logically required for Chapter 2 of the DLC to be in logic
25
0
0

Require P-organ For Early Chapter 6

early: Only requires Hotel access + Combat Logic Rules. Early_porgan: Requires Hotel access and can reach Scrapped Watchman + Combat Logic Rules. Vanilla: Requires access to first Black Rabbit Brotherhood fight + Combat Logic Rules
0
25
0
0

Quartz Combat Logic

Enable: Quartz are included in logic Disable: Quartz are not included in logic
25
0
0

Combat Logic

Change how impactful combat logic is for your game
0
0
25
0
0

Early Krat Central Station Main Entrance Key

Force Your Krat Central Station Main Entrance Key into an early sphere in your world or across all worlds.
25
0
0
0

Enigma Assembly Tool

Force Your Enigma Assembly Tool into an early sphere in your world or across all worlds.
25
0
0
0

Shop Weapons

Add Shop Weapons into the item pool (You can still obtain shop weapons in their respective shops)
25
0
0

Boss Weapons

Add Boss Weapons into the item pool (You can still obtain boss weapons via Alidoro)
25
0
0

Golden Lie

Adds the Golden Lie into the item pool (you can still obtain it via humanity)
25
0
0

Boss Amulets

Add Boss Amulets into the item pool (You can still obtain boss amulets via Alidoro)
25
0
0

Additional Quartz

Add additional quarts to the item pool
This is a range option.

Accepted values:
Normal range: 0 - 35
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Inventory from Pool

Start with the specified amount of these items and don't place them in the world. Example: "Bomb: 1" The game decides what the replacement items will be.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.