Lightning Returns: Final Fantasy XIII

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Ultimate Lair

Include the Ultimate Lair dungeon checks for progression.
25
0
0

Super Bosses

Allow superboss related checks to be included in progression.
25
0
0

Canvas of Prayers

Allow Canvas of Prayers related checks to be included in progression.
25
0
0

Grindy Soul Seeds/Unappraised

Allow 20+ Soul Seeds and 10+ Unappraised items checks to be included in progression.
25
0
0

Shuffle Teleport

Allow Teleport to be shuffled into the item pool.
25
0
0

Shuffle Escape

Allow Escape to be shuffled into the item pool.
25
0
0

Shuffle Chronostasis

Allow Chronostasis to be shuffled into the item pool.
25
0
0

Shuffle Curaga

Allow Curaga to be shuffled into the item pool.
25
0
0

Shuffle Arise

Allow Arise to be shuffled into the item pool.
0
25
0

Shuffle Esunada

Allow Esunada to be shuffled into the item pool.
0
25
0

Shuffle Quake

Allow Quake to be shuffled into the item pool.
0
25
0

Shuffle Decoy

Allow Decoy to be shuffled into the item pool.
0
25
0

Shuffle Army of One

Allow Army of One to be shuffled into the item pool.
0
25
0

Allow DLC Items

Allow DLC items to be shuffled into the item pool.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.