LostButFound

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Include Achievements

Include Archipelago locations for in-game achievements.
25
0
0

Include Minigames

Include Archipelago locations for completing minigames (Stickers, Cleaning, Tickets, Phone).
0
25
0

Stickers Per Check

How many stickers you need to peel off to send an Archipelago check.
This is a range option.

Accepted values:
Normal range: 1 - 20
25 ❌
0 ❌
0
0
0
0

Cleaning Per Check

How many items you need to clean to send an Archipelago check.
This is a range option.

Accepted values:
Normal range: 1 - 20
25 ❌
0 ❌
0
0
0
0

Tickets Per Check

How many flight tickets you need to process to send an Archipelago check.
This is a range option.

Accepted values:
Normal range: 1 - 20
25 ❌
0 ❌
0
0
0
0

Phone Calls Per Check

How many phone calls you need to make to send an Archipelago check.
This is a range option.

Accepted values:
Normal range: 1 - 20
25 ❌
0 ❌
0
0
0
0

Total Item Checks

The total number of generic Archipelago checks available for returning items.
This is a range option.

Accepted values:
Normal range: 10 - 500
0 ❌
25 ❌
0 ❌
0
0
0
0

Items Per Check

How many items you need to return per Archipelago check.
This is a range option.

Accepted values:
Normal range: 1 - 20
0 ❌
25 ❌
0 ❌
0
0
0
0

Target Debt

The target debt you must reach to complete the game.
This is a range option.

Accepted values:
Normal range: 5000 - 500000
0 ❌
25 ❌
0 ❌
0
0
0
0

Enable Traps

Enable trap items in the filler item pool.
0
25
0

Trap Percentage

The percentage chance that a filler item will be a trap instead.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Trap Rotation Amount

The amount of rotation applied when a Rotation Trap is triggered.
This is a range option.

Accepted values:
Normal range: 10 - 180
0 ❌
25 ❌
0 ❌
0
0
0
0

Trap Swap Amount

The amount of items that will be swapped when a Swap Trap is triggered.
This is a range option.

Accepted values:
Normal range: 2 - 20
0 ❌
25 ❌
0 ❌
0
0
0
0

Filler Money Amount

The amount of money you get per filler money item.
This is a range option.

Accepted values:
Normal range: 10 - 1000
0 ❌
25 ❌
0 ❌
0
0
0
0

Tea Filler Chance

The percentage chance that a filler item will be a random Cafe tea/drink instead of money.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Count Beggar Items

If enabled, items given to the 'Load it up!' guy will count towards your generic Archipelago checks.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Death Link Severity

If death link is enabled, this defines how punishing the death link is for you. mild: When a death link is triggered, it scrambles your desk with Rotation and Swap traps. severe: When a death link is triggered, it instantly ends your run and give you a Game Over.
25
0
0

Tax Trap Amount

Fixed amount deducted by Tax Trap.
This is a range option.

Accepted values:
Normal range: 1 - 1000
0 ❌
25 ❌
0 ❌
0
0
0
0

Trap Weights

Set weights for each trap type in the trap pool. Supported traps: Tax Trap, Thief Trap, Swap Trap, Rotation Trap, Letter Trap.
This option cannot be modified here. Please edit your .yaml file manually.
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.