Marbles! Balance Challenge

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Campaign

Goal

Which stage completion should be required to finish the slot.
25
0
0

Included Difficulties

Which campaign difficulties are represented as Archipelago locations.
25
0
0
0
0

Tutorial Checks

Include Tutorial 01 through Tutorial 10 as early checks.
25
0
0

Wii Balance Board Levels

Include Wii Balance Board Level 01 through Level 100 checks.
25
0
0

Random Starting World

Start with one random accessible world per enabled difficulty.
0
25
0
Logic

Green Gem Sanity

Add one Green Gem location to normal difficulty campaign levels that have a Green Gem.
25
0
0

Kororin Capsule Sanity

Add Kororin Capsule locations to all stages that have a Kororin Capsule.
0
25
0

Required Stump Temple Pieces for Stump Temple Goal World Unlock

Number of AP-side Stump Temple Pieces required to reach Stump Temple in your selected Goal Difficulty.
This is a range option.

Accepted values:
Normal range: 20 - 60
0
25
0
0
0
0

Hard Mode Unlock

How Hard Mode is unlocked when Hard locations or the Hard goal are enabled.
0
25
0
0
0

Required Green Gems for Hard Mode

Number of AP-side Green Gems required when Hard Mode Unlock is set to Green Gems.
This is a range option.

Accepted values:
Normal range: 10 - 70
0
25
0
0
0
0
0

Extra Counter Item Percentage

Percent of extra AP-side Green Gem and Stump Temple Piece counter items added above the requirement.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Split Vehicle World Access

Require both the vehicle item and matching world access item for W5/W6 logic.
0
25
0

Anthony Sanity

Add Anthony locations from Hard difficulty stages 01 through 10.
25
0
0

Trophy Sanity

Add trophy locations for the selected trophy tier.
25
0
0
0
0
0
0
Item Pool

Trap Chance

Percentage chance for filler to become one of the experimental traps.
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0
0

Blackout Trap Weight

Relative chance for Blackout Trap when a filler item becomes a trap.
0
25
0
0

Mirror Trap Weight

Relative chance for Mirror Trap when a filler item becomes a trap.
0
25
0
0

Inverse Trap Weight

Relative chance for Inverse Trap when a filler item becomes a trap.
25
0
0
0

Noclip Trap Weight

Relative chance for Noclip Trap when a filler item becomes a trap.
0
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.