Mario Kart Wii

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Enabled CCs

Which engine classes (CCs) generate location checks. (options: 50cc, 100cc, 150cc, Mirror)

Enabled Cup Check Tiers

Which difficulty tiers generate cup completion checks. (options: 3rd_place, 2nd_place, 1st_place, 1_star, 2_star, 3_star)

Include Race Checks

Include individual race 1st place checks in addition to cup checks.
0
25
0

Cups Required for Goal

Number of cups that must be completed at goal difficulty/CC to win.
This is a range option.

Accepted values:
Normal range: 1 - 8
0
25
0
0
0
0
0

Goal Difficulty

Difficulty tier required for goal cups.
0
0
0
25
0
0
0

Goal CC

Engine class required for goal cups.
0
0
0
25
0

Enable Item Randomization

Enable mid-race item randomization. When enabled, items from item boxes are replaced with AP-pool items, and filler/powerup items from the multiworld are injected into the item slot during races.
0
25
0

Starting Items

Which items are available from the start before any Powerup items are unlocked. These are the only items that can appear from item boxes at the beginning of the game. (options: Green Shell, Red Shell, Banana, Fake Item Box, Mushroom, Triple Mushrooms, Bob-omb, Blue Shell, Lightning, Star, Golden Mushroom, Mega Mushroom, Blooper, POW Block, Bullet Bill, Triple Green Shells, Triple Red Shells, Triple Bananas)

Random Item Mode

How 'Filler: Random Item' is resolved during a race. placement_weighted: weighted by GP placement odds for current position. uniform: uniform random from all unlocked items.
25
0
0

Enable Traps

Allow trap items to appear in the item pool. Requires Enable Item Randomization. Trap weights below control which traps appear and how often. DISABLE FOR NOW! NO TRAPS ARE IMPLEMENTED YET!!!
25
0
0

Trap Percentage

Percentage of filler items that will be traps (0-100).
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight: Brake

Weight for Brake Trap. Set to 0 to disable.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight: Gas

Weight for Gas Trap. Set to 0 to disable.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight: Boost

Weight for Boost Trap. Set to 0 to disable.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight: Cloud

Weight for Cloud Trap. Set to 0 to disable.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight: POW

Weight for POW Trap. Set to 0 to disable.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Trap Weight: Lightning

Weight for Lightning Trap. Set to 0 to disable.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Item Queue Cap

Maximum filler items that can be queued per race. 0 = unlimited.
This is a range option.

Accepted values:
Normal range: 0 - 20
25
0
0
0
0
0

Filler Weight: Random Item

Weight for Random Item filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Mushroom

Weight for Mushroom filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Triple Mushroom

Weight for Triple Mushroom filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Golden Mushroom

Weight for Golden Mushroom filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Star

Weight for Star filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Bullet Bill

Weight for Bullet Bill filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Mega Mushroom

Weight for Mega Mushroom filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Blue Shell

Weight for Blue Shell filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Red Shell

Weight for Red Shell filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Triple Red Shell

Weight for Triple Red Shell filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Bob-omb

Weight for Bob-omb filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Lightning

Weight for Lightning filler (not trap).
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: Blooper

Weight for Blooper filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Filler Weight: POW Block

Weight for POW Block filler.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.