Mina The Hollower
What does randomization do to this game?
In the Archipelago Randomizer, all trinkets, player upgrades, underlab improvements, and train tickets are items you can find. Every chest, trinket, bonestone, and shop inventories are locations where items can be.
Ability Shuffling is by default on and is the main way we gate checks in this open world game, with the option to shuffle certain abilities (Burrow, Swim, Climb, Carry, Bounce, Spring), preventing them from being used until found. Burrow is by default not shuffled. Shuffle Burrow if you want a challenge.
Enemy randomization is an option in the ingame modifiers if you want to randomize them. (but not taken into account in the ap world) Feel free to enable/disable modifiers at will. The AP world assumes you can teleport to Ossex and the Shipwreck at any time
What are the goals of Mina the Hollower Archipelago?
- Defeat Giga Lionel and repair the final generator
- Repair a target number of generators
Is there a tracker pack?
There is a map tracker built for Universal Tracker (UT) built into the Mina the Hollower AP world. To use it, install the Universal Tracker tracker.apworld and use it as your text client.
There is also support for additional commands You can use /explain Max Jump To see what AP thinks your best trinket combo is at the moment and /explain Generators to see which generators are on and which ones you can repair with your items
We would also appreciate feedback on how the map tracker is organized and whether you find it useful.
Known Issues and how to report
- The mod breaks whenever any game update comes out. Wait for a new mod release to play.
- If you find a logic bug or are unsure what is causing the issue, create an issue on the AP World Issue Tracker.
- If you know the problem is with the mod itself, create an issue on the Mod Issue Tracker
Installing
Go to the Setup guide
Features
See our Features roadmap for planned additions
FAQ
Options
Start In Ossex
- Skips Loner's Landing. You can still teleport there from the pause menu.
Kear Rando
- Vanilla: Universal Kears are placed in the multiworld. Any Kear Lock opened before receiving every Kear will be OUT OF LOGIC
- AP Items: Each Kear Lock is removed by a unique AP item.
Bone Up Caps
- Per Upgrade: Attack, defense, and sidearm upgrades are progressively limited separately.
- All upgrade: A single progressive cap applies to attack, defense, and sidearm upgrades.
Maximum Stat Caps
- Select what your max level for your stats will be
Randomize Starting Items
- Takes your 15 starting items and shuffles them. This increases difficulty and can cause some funny starts.
Ability Rando
- Allows you to select which abilities become items from the list below. Burrow is disabled by default because it significantly limits your starting options.
Burrow - The ability to burrow. You will still be able to enter Underlabs, go into geysers, and go into pipes.
Swim - The ability to swim (burrow in deep water).
Climb - The ability to climb ropes.
Bounce - The ability to bounce on objects.
Spring - The ability to be launched by springboards.
Carry - The ability to carry objects.
Deathlink
- Sends a DeathLink every time you die a sparkless death.
Acknowledgements
Big shout out to everyone who contributed