Muck

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Logic Difficulty

Only used in logic to determine how many powerups/weapons/armors you need to defeat bosses Will cause generation errors when using a low difficulty and a small item pool Easy will wait until you have a LOT of powerups and weapons before saying you can fight bosses None will assume you can beat everything with nothing but a rock Normal and Hard are in-betweens It is NOT recommended to play with None
0
25
0
0
0
Powerup Items Options

White Powerup Item Weight

When you receive a powerup item, the weight of this powerup being white
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0
0

Blue Powerup Item Weight

When you receive a powerup item, the weight of this powerup being blue
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0
0

Orange Powerup Item Weight

When you receive a powerup item, the weight of this powerup being orange
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0
0
Locations Options

Include Exotic Armors

Wether to add crafting Wolfskin armor and Chunkium armor as locations
25
0
0

Include Legendary Weapons

Wether to add crafting legendary weapons as locations These are the Wyvern Dagger, Gronk's Sword, Chunky Hammer, Night Blade, Chiefs Spear and Ancient Bow
25
0
0
Powerup Locations Options

Number Of Powerup Logic Region

How many regions to create in logic and put powerups pickup locations into The logic uses multiple regions in order to force late powerups locations (example, White Powerup 87) to be in later spheres (so that one of your friends doesn't need it to enter their sphere 2 for example) Higher values means that it's less likely for powerups locations you will get pretty late to contain items needed earlier
This is a range option.

Accepted values:
Normal range: 1 - 20
0
25
0
0
0
0
0

Number Of White Powerup Location Per Region

How many white powerup pickup location to put in each region Note that the total ammount of white powerups you will need to pickup to get the whole location pool is Number Of Regions * Number Of Location Per Region White powerup locations picked up after that won't give you anything
This is a range option.

Accepted values:
Normal range: 1 - 50
0
25
0
0
0
0
0

Number Of Blue Powerup Location Per Region

Same as above but for the blue powerup locations
This is a range option.

Accepted values:
Normal range: 1 - 50
0
25
0
0
0
0
0

Number Of Orange Powerup Location Per Region

Same as above but for the orange powerup locations
This is a range option.

Accepted values:
Normal range: 1 - 50
0
25
0
0
0
0
0
Gameplay Options

Allow Looting Locations

Allows you to get the locations for crafting tools/weapons/armors by obtaining them through other means (Looting chests, buying from woodmen...)
25
0
0

Starting Weapon

What weapon to start with to make the beggining more fun If you choose None, you might have to farm your first powerup region with just a rock
25
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.