Okami HD

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
Randomization

Randomize Containers

Randomize items found in chests, bloom pods, and other containers.
0
25
0

Randomize Shops

Randomize items sold in shops. (Not yet implemented)
25
0
0

Randomize Brush Techniques

Randomize brush technique acquisitions from constellations.
0
25
0

Shop Slots

Number of item slots available in each randomized shop.
This is a range option.

Accepted values:
Normal range: 1 - 12
0 ❌
25 ❌
0 ❌
0
0
0
0
General Options

Night time checks require crescent

Makes all nighttime checks logically require Crescent. Currently included: - All buried chests except the ones under leaf piles - Bakigami - Hayabusa
0
25
0
Item Pool

Progressive Weapons

With this option you'll find progressive weapons for each type instead of every weapon being in the item pool.
25
0
0

Karmic Transformers Placement

Karmic Transformers are Cosmetic items that changes Amaterasu's appearance: Excluded: Won't appear Precollected: You'll start with them already collected In item pool: They will be placed in item pool. You'll start with the Karmic Returner
0
25
0
0
Orochi Arc Options

Randomize Ingredients in Moon Cave

Place the 4 ingredients for Orochi's Soup in Moon Cave
0
25
0
Advanced Options

Use Fireburst/Icestrom for slowdown

Should Logic take into account the fact that you can replicate in the Veil of Mist slowdown effect by using Fireburst/Icestorm? Notable exceptions : - Himiko's guards
25
0
0
Junk Pool

Rate of battle items in filler pool

Rate of battle items (Slips, Charms, Sakes) in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Rate of health and ink items in filler pool

Rate of Holy Bones and Inkfinity Stones in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Rate of Feedbags in filler pool

Rate of Feedbags in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Rate of cheap treasures in filler pool

Rate of Cheap Treasures (< 5k yen value) in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Rate of medium treasures in filler pool

Rate of Medium Treasures (between 5 and 10K yen value) in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Rate of expensive treasures in filler pool

Rate of Expensive Treasures (> 10K yen value) in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Rate of food items in filler pool

Rate of Food Items in the filler pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
25 ❌
0 ❌
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.