QoL
Guaranteed unlocked Starter
Starter Attraction/Shop is guaranteed unlocked from the beginning.
Early Toilets
First 30 items includes the Toilets.
Early Cash Machine
First 30 items includes the Cash Machine.
Early First Aid Room
First 30 items includes the First Aid Room.
Early Food or Drink Stall
First 30 items includes a Food or Drink Stall.
Early Ride
First 30 items includes a random Ride.
display_name = "Early Ride"
Early Decoration Theme
First 30 items includes a Decoration Theme.
Early Staff Room
First 30 items includes a Staff Room.
Early Training Room
First 30 items includes the Training Room.
Goal Options
Guest Goal
Choose how many guests are required to win the scenario
This is a range option.
Accepted values:
Normal range: 200 - 2500
Money Goal
Choose how much money is required to win the scenario
This is a range option.
Accepted values:
Normal range: 50000 - 500000
Roller Coaster Goal
Choose how many coasters are required to win the scenario
This is a range option.
Accepted values:
Normal range: 0 - 12
Excitement Rating
Select the minimum excitement 😀 for a coaster to count towards your objective. 0 will disable a minimum excitement rating.
This is a range option.
Accepted values:
Normal range: 0 - 80
Intensity Rating
Select the minimum intensity 😬 for a coaster to count towards your objective. 0 will disable a minimum intensity rating.
This is a range option.
Accepted values:
Normal range: 0 - 80
Ride Profit Goal
Choose how much profit you need from all rides to win the scenario
This is a range option.
Accepted values:
Normal range: 0 - 10000
Park Tickets Goal
Choose how many park tickets has to be sold to win the scenario
This is a range option.
Accepted values:
Normal range: 0 - 20000
Shops Goal
Choose how many shops are required to win the scenario
This is a range option.
Accepted values:
Normal range: 0 - 100
Shop Profit Goal
Choose how much profit you need from shops to win the scenario
This is a range option.
Accepted values:
Normal range: 0 - 3000
Challenges/Checks
Challenge: Max Customers
If a challenge determines you need a ride or shop with a maximum amount of customers, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 1000
Challenge: Max Excitement
If a challenge determines you need a rollercoaster with a maximum excitement, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 80
Challenge: Max Intensity
If a challenge determines you need a rollercoaster with a maximum intensity, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 80
Challenge: Max Nausea
If a challenge determines you need a rollercoaster with a maximum nausea, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 70
Challenge: Max Satisfaction
If a challenge determines you need a rollercoaster with a maximum satisfaction, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 80
Challenge: Max Coaster Revenue
If a challenge determines you need a ride with a total revenue, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 10000
Challenge: Max Ride Revenue
If a challenge determines you need a ride with a total revenue, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 5000
Challenge: Max Shop Revenue
If a challenge determines you need a shop with a total revenue, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 5000
Challenge: Max Ride Profit
If a challenge determines you need a ride with a total profit, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 5000
Challenge: Max Shop Profit
If a challenge determines you need a shop with a total revenue, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 2500
Challenge: Deco Rating
Determines if a challenge need an Attraction with a specific Decoration rating.
Difficulty depending on the value.
Challenge: Max Photos
If a challenge determines you need a Rollercoaster with sold photos, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 750
Challenge: Max Ride Vouchers
If a challenge determines you need a ride with redeemed vouchers, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 250
Challenge: Max Shop Vouchers
If a challenge determines you need a shop with redeemed vouchers, this value will be the lowest it can ask for.
If this value is higher than the maximum, the generator will assume it is a mistake and set it to 0.
This is a range option.
Accepted values:
Normal range: 0 - 250
Challenge: Park Guests
Adding Challenge with "Have X amount of Guests in your Park""
This is a range option.
Accepted values:
Normal range: 0 - 25
Challenge: Employee
Adding Challenge with "Have X amount of Employees""
Difficulty depends on the Experience Level an Employee must have
This is a range option.
Accepted values:
Normal range: 0 - 25
Challenge: Pay Money
Adding Challenge with "Pay X amount of Money""
Depending on the Difficulty and if "goal_money" is set
This is a range option.
Accepted values:
Normal range: 0 - 30
Skips
by default, every game start with 5 skips to, well, skip a challenge. This will add additional skips to be found in the item pool.
This is a range option.
Accepted values:
Normal range: 0 - 30
Traps
Player Money Trap
When found, little Money is added to your Bank Account! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 20
Attraction Breakdown Trap
When found, instantly break specific amount of Attraction/s! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 20
Attraction Voucher Trap
When found, certain Guests will receive an Attraction Voucher in your Park! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 20
Shop Ingredients Trap
When found, ProductShops ingredients needs to be restocked! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 20
Shop Cleaning Trap
When found, Shops needs to be cleaned! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 20
Shop Voucher Trap
When found, some Guests will receive a Shop Voucher in your Park! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 20
Employee Hiring Trap
When found, instantly Hire randomly picked Employees in your park! Adding traps will increase the total number of items in the world.
The difficulty decides how many of them will be hired!
This is a range option.
Accepted values:
Normal range: 0 - 20
Employee Training Trap
When found, instantly send randomly picked Employees to the training room! Adding traps will increase the total number of items in the world.
The difficulty decides how many of them will be training!
This is a range option.
Accepted values:
Normal range: 0 - 20
Employee Tiredness Trap
When found, instantly raise Employes tiredness! Adding traps will increase the total number of items in the world.
The difficulty decides how many of them will be tired!
This is a range option.
Accepted values:
Normal range: 0 - 20
Weather Trap
When found, Rainy, Cloudy, Sunny or Stormy Weather is comming over! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 30
Guest Spawn Trap
When found, a wave of certain Guests appears in your Scenario! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 30
Guest Kill Trap
When found, certain Guests will disappear in your Scenario! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Money Trap
When found, certain Guests will receive or lose their Money in your Park! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Hunger Trap
When found, Guests will be hungry! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Thirst Trap
When found, Guests will be thirsty! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Bathroom Trap
When found, alot of Guests will be running to the next toilet! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Vomiting Trap
When found, Too many Guests will try to find the next First-Aid room or Trashcan! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Happiness Trap
When found, certain Guests will just be happy! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Tiredness Trap
When found, certain Guests will just be tired! Adding traps will increase the total number of items in the world.
This is a range option.
Accepted values:
Normal range: 0 - 15
Guest Vandal Trap
When found, certain Guests become a Vandal! Adding traps will increase the total number of items in the world.
The difficulty decides how many Guests vandalizing your Park!
This is a range option.
Accepted values:
Normal range: 0 - 30
Research Trap
When found, certain Decoration (Path Attachments included) Theme, Attraction/s or Shop/s have to be researched again.
This is a range option.
Accepted values:
Normal range: 0 - 35
Trap Link
When a player found a Trap, it will spread to everyone that has TrapLink enabled!
You're able to change TrapLink with commands (case-insensitive):
- !!toggleTrapLink = Toggle the TrapLink
- !!joinTrapLink = Join the TrapLink
- !!leaveTrapLink = Leave the TrapLink
Parkitect Mods
Parkitect Mods
Enable or disable individual Parkitect mods below.
Steam Collection: https://steamcommunity.com/sharedfiles/filedetails/?id=3647109901
You can ignore this setting. It is always on.
Dragon Shop
Dragon Shop (Recommended)
Taco Shop
Taco Shop (Recommended)
Pancake Shop
Pancake Shop (Recommended)
Inverter & Somersault
Inverter & Somersault
Circus Show
Circus Show (Recommended)
Rockin' Tug
Rockin' Tug (Recommended)
Fish In A Barrel
Fish In A Barrel
Hopper
Hopper (Recommended)
Power and Mega Swing
Power Swing & Mega Swing
Kraken Attack
Kraken Attack (Recommended)
Corkscrew Coaster
Corkscrew Coaster (Recommended)
Inverted Launch Coaster
Inverted Launch Coaster
Quadruple Rail Coaster
Quadruple Rail Coaster (Recommended)
Retro Steel Coaster
Retro Steel Coaster (Recommended)
Item & Location Options
Local Items
Forces these items to be in their native world.
Non-local Items
Forces these items to be outside their native world.
Start Inventory
Start with the specified amount of these items. Example: "Bomb: 1"
Start Hints
Start with these item's locations prefilled into the ``!hint`` command.
Start Location Hints
Start with these locations and their item prefilled into the ``!hint`` command.
Excluded Locations
Prevent these locations from having an important item.
Priority Locations
Prevent these locations from having an unimportant item.
Item Links
Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.