Game Options
Progression Balancing
A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.
Accepted values:
Normal range: 0 - 99
The following values have special meanings, and may fall outside the normal range.
- 0: Disabled
- 50: Normal
- 99: Extreme
Accessibility
Set rules for reachability of your items/locations.
**Full:** ensure everything can be reached and acquired.
**Minimal:** ensure what is needed to reach your goal can be acquired.
Local First Part
Force collecting the Main Engine to give a ship part.
This can be useful to prevent getting stuck immediately at the start of the game.
Local Last Part
Force collecting the Secret Safe to give a ship part.
Since you complete Pikmin 1 by collecting the last ship part, it could give a required item for another player.
This option prevents this, so other players won't ever need to wait for Pikmin to finish.
Enable Pikmin Collection Locations
Enable generation of locations based on Pikmin collection thresholds
Total Max Locations : 300
Red Pikmin Locations
Enable Red Pikmin collection locations (no ship part requirements)
Total Max Locations : 100
Red Pikmin Interval
Pikmin count interval for Red locations (e.g., 12 = 12, 24, 36... locations)
This is a range option.
Accepted values:
Normal range: 1 - 100
Yellow Pikmin Locations
Enable Yellow Pikmin collection locations (requires 1 ship part)
Total Max Locations : 100
Yellow Pikmin Interval
Pikmin count interval for Yellow locations
This is a range option.
Accepted values:
Normal range: 1 - 100
Blue Pikmin Locations
Enable Blue Pikmin collection locations (requires 5 ship parts)
Total Max Locations : 100
Blue Pikmin Interval
Pikmin count interval for Blue locations
This is a range option.
Accepted values:
Normal range: 1 - 100
1 Red Leaf Pikmin Weight
Weight for '1 Red Leaf Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Red Leaf Pikmin Weight
Weight for '5 Red Leaf Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Red Bud Pikmin Weight
Weight for '1 Red Bud Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Red Bud Pikmin Weight
Weight for '5 Red Bud Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Red Flower Pikmin Weight
Weight for '1 Red Flower Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Red Flower Pikmin Weight
Weight for '5 Red Flower Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Yellow Leaf Pikmin Weight
Weight for '1 Yellow Leaf Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Yellow Leaf Pikmin Weight
Weight for '5 Yellow Leaf Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Yellow Bud Pikmin Weight
Weight for '1 Yellow Bud Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Yellow Bud Pikmin Weight
Weight for '5 Yellow Bud Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Yellow Flower Pikmin Weight
Weight for '1 Yellow Flower Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Yellow Flower Pikmin Weight
Weight for '5 Yellow Flower Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Blue Leaf Pikmin Weight
Weight for '1 Blue Leaf Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Blue Leaf Pikmin Weight
Weight for '5 Blue Leaf Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Blue Bud Pikmin Weight
Weight for '1 Blue Bud Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Blue Bud Pikmin Weight
Weight for '5 Blue Bud Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
1 Blue Flower Pikmin Weight
Weight for '1 Blue Flower Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
5 Blue Flower Pikmin Weight
Weight for '5 Blue Flower Pikmin' filler items.
This is a range option.
Accepted values:
Normal range: 0 - 100
Trap Percentage
Percentage of filler items that are traps. Default is 0%.
This is a range option.
Accepted values:
Normal range: 0 - 100
Time Trap Weight
Weight for Time Trap items (reduces remaining day time).
This is a range option.
Accepted values:
Normal range: 0 - 100
End Day Trap Weight
Weight for End Day Trap items (forces end of current day).
This is a range option.
Accepted values:
Normal range: 0 - 100
Damage Trap Weight
Weight for Damage Trap items (deals damage to Pikmin).
This is a range option.
Accepted values:
Normal range: 0 - 100
Day Cycle Mode
Controls how the day counter is managed.
normal : Day cycles between 2 and 29 (default Pikmin behavior without cheats)
custom_range : Day cycles between two values chosen by the player
fixed : Day is locked on a fixed value chosen by the player
Day Cycle Minimum
Minimum day number for custom range mode. Only used when Day Cycle Mode is custom_range.
This is a range option.
Accepted values:
Normal range: 2 - 29
Day Cycle Maximum
Maximum day number for custom range mode. Only used when Day Cycle Mode is custom_range.
This is a range option.
Accepted values:
Normal range: 1 - 29
Day Cycle Fixed
Fixed day number for fixed mode. Only used when Day Cycle Mode is fixed.
This is a range option.
Accepted values:
Normal range: 2 - 29
Ship Part Hint Mode
Controls what information is displayed when approaching a ship part.
none : No hint displayed (vanilla behavior)
item : Shows what item the ship part location contains
super_radar : Shows where your progression items are located in the multiworld
both : Shows both the item and where progression items are located
Item & Location Options
Local Items
Forces these items to be in their native world.
Non-local Items
Forces these items to be outside their native world.
Start Inventory
Start with the specified amount of these items. Example: "Bomb: 1"
Start Hints
Start with these item's locations prefilled into the ``!hint`` command.
Start Location Hints
Start with these locations and their item prefilled into the ``!hint`` command.
Excluded Locations
Prevent these locations from having an important item.
Priority Locations
Prevent these locations from having an unimportant item.
Item Links
Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.