Pizza Tower

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0
General Options

Character

Choose your character!
25
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0

Difficulty

Determines how strict the randomizer logic will be, and as a result, how difficult your run may be. Normal: Stricter logic for new players or those looking for a quick, simple run. The randomizer will never expect you to do anything too technical or creative. Expert: Relaxed logic for those looking for a challenge. The randomizer may expect you to know obscure mechanics, perform precise tricks, or use glitches or other unintended behavior.
25
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0

Goal

Determines your goal in this run. CTOP: Defeat Pizzaface and complete the Crumbling Tower of Pizza. Snotty: Kill Snotty. Only levels below Snotty's home floor will be accessible.
25
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0

Open World

Unlock all floors immediately, making more levels accessible from the start. If active, boss keys will be removed from the item pool.
25
0
0

Bonus Ladders

Add bonus ladders to Hub to make accessing levels easier. Floors up to and including the selected floor number are affected. Set to 0 to disable bonus ladders.
This is a range option.

Accepted values:
Normal range: 0 - 5

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
0
25
0
0
0
0
0

Snotty's Home Floor

Determines which floor Snotty will show up on.
This is a range option.

Accepted values:
Normal range: 1 - 5
0
25
0
0
0
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Ring Link

Links your in-level point gain/loss with other players. Point gain is only linked when coming from pizza toppings, pizzasonas, clocks and bells.
25
0
0
Boss Options

Toppin Count

Number of toppins shuffled into the item pool. May be less than expected if the item pool is too small.
This is a range option.

Accepted values:
Normal range: 0 - 150
0
25
0
0
0
0
0

Floor 1 Boss Toppins

Percentage of Toppins required to fight the Floor 1 Boss.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Floor 2 Boss Toppins

Percentage of Toppins required to fight the Floor 2 Boss.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Floor 3 Boss Toppins

Percentage of Toppins required to fight the Floor 3 Boss.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Floor 4 Boss Toppins

Percentage of Toppins required to fight the Floor 4 Boss.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Floor 5 Boss Toppins

Percentage of Toppins required to fight the Floor 5 Boss.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Shuffle Boss Keys

On: Shuffle Boss Keys into the item pool. Off: Keep Boss Keys in their normal spots.
25
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0
Extra Checks

Treasures Award Checks

Adds the game's 19 Treasures to the pool as locations.
0
25
0

Secrets Award Checks

Adds the game's 57 Secrets to the pool as locations.
0
25
0

S Ranks Award Checks

Adds the game's 24 S Ranks to the pool as locations. Obtaining a P Rank in a level will also check its corresponding S Rank location.
25
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0

P Ranks Award Checks

Adds the game's 24 P Ranks to the pool as locations.
25
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0

Chef Tasks Award Checks

Adds the game's 72 Chef Tasks (achievements) to the pool as locations. If S/P Rank checks are disabled, the no-hit boss Chef Tasks as well as S/P Ranked floor Chef Tasks will set to Excluded. If Pumpkin checks are enabled, this will also add the 2 pumpkin-related Chef Tasks as checks.
25
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0

Pumpkin Checks

Adds the game's 30 pumpkins to the pool as locations.
25
0
0

Pumpkin Count

Number of Pumpkins shuffled into the item pool if pumpkin checks is turned on. May be less than expected if the item pool is too small.
This is a range option.

Accepted values:
Normal range: 0 - 50
0
25
0
0
0
0
0

Tricky Treat Door Pumpkins

Percentage of Pumpkins required to access Tricky Treat.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0
Filler and Traps

Trap Percentage

Set a percentage of how many filler items are replaced with traps here.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Shuffle Clothes

Determines whether outfits will be shuffled into the item pool.
25
0
0

Filler Weights

Determines how often each filler item appears in the itempool
This option cannot be modified here. Please edit your .yaml file manually.

Trap Weights

Determines how often each trap appears in the itempool
This option cannot be modified here. Please edit your .yaml file manually.
Randomization Options

Shuffle Level Gates

Shuffle level entrances around the Hub.
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0

Shuffle Boss Gates

Shuffle bosses (except Pizzaface) between floors.
25
0
0

Shuffle Secrets

Shuffle Secrets between levels.
25
0
0

Randomize Moves

Determines whether your moves will be randomized. If disabled, only Toppins, Boss Keys, and filler will appear in the item pool.
0
25
0

Randomize These Moves

If "Randomize Moves" is enabled, any move indicated here will be shuffled into the item pool, and any move not indicated here will be useable from the start.
This option cannot be modified here. Please edit your .yaml file manually.

Randomize Transformations

Determines whether any level-specific Transformations will be shuffled into the item pool. Enabling this setting in combination with moveset randomization will place 2 movement abilities at the beginning of your world to prevent a restrictive start.
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0

Randomize These Transformations

If "Randomize Transformations" is enabled, any Transformation indicated here will be shuffled into the item pool, and any not indicated here will be useable from the start.
This option cannot be modified here. Please edit your .yaml file manually.

Shuffle Lap 2 Portals

On: Shuffles an item into the pool that enables all lap 2 portals Off: Enables all lap 2 portals from the start
25
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0

Randomize Music

Determines whether in-game music should be randomized.
25
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0

Randomize Enemies

Determines whether an enemy is replaced with a random other enemy.
25
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0

Fairly Random

On: The first two levels will have at least two accessible locations each, and the first boss will not require a grab to defeat. Off: The first two levels and first boss can be anything. Only applies when Shuffle Level Gates and/or Shuffle Boss Gates are enabled.
0
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Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.
 

Excluded Locations

Prevent these locations from having an important item.
 

Priority Locations

Prevent these locations from having an unimportant item.
 

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.