Puzzle Bobble 4

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0 ❌
25 ❌
0 ❌
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Puzzle/Arcade Mode

Classic puzzle mode. Unlock and play worlds from A to Z. simple: Includes 5 worlds to unlock and play. complete: Includes all worlds to unlock and play. disable: Puzzle/Arcade is not included.
This option cannot be modified here. Please edit your .yaml file manually.

Puzzle/Story Mode

Unlock Tarot cards and play their levels. simple: Includes 6 Tarot cards to unlock and play. complete: Includes all 22 Tarot cards to unlock and play. disable: Puzzle/Story is not included.
This option cannot be modified here. Please edit your .yaml file manually.

VS/Story Mode

Fight 12 enemies in VS mode. simple: One check per defeated enemy, using any character. Find the unlock to start playing! complete: Includes character unlocks and progressive enemies, with a separate check for each character. disable: VS/Story is not included.
This option cannot be modified here. Please edit your .yaml file manually.

VS/Contest Mode

Win consecutive matches to earn checks. simple: Reach a set number of consecutive wins using any character. Find the unlock to start playing! complete: Includes character unlocks, with a separate check for each character. disable: VS/Contest is not included.
This option cannot be modified here. Please edit your .yaml file manually.

Goal

Choose the victory condition for Puzzle Bobble 4. Puzzle/Arcade Complete: - one_u_z: Complete one randomly selected world from U, V, W, ?, X, Y or Z. - all_u_z: Complete every final world: U, V, W, ?, X, Y and Z. Puzzle/Story Complete: - only_world: Complete the final Tarot card World. - all_tarot: Complete every Tarot card. VS/Story: - vs_story: Defeat Dreg using different characters. VS/Contest: - vs_contest: Win consecutive matches using different characters.
25
0
0
0
0
0
0

Level Mode Weights

Choose which level variants the randomizer can assign to Puzzle/Arcade levels. At least one number must be greater than 0. normal_o: Normal difficulty of the original levels. expert_o: Expert difficulty of the original levels. normal_aw: Normal difficulty of Another World levels. expert_aw: Expert difficulty of Another World levels.
This option cannot be modified here. Please edit your .yaml file manually.

Tarot Difficulty Weights

Choose which level difficulty the randomizer can assign to Puzzle/Story levels. At least one number must be greater than 0.
This option cannot be modified here. Please edit your .yaml file manually.

VS/Story Characters

Number of randomly selected characters available to unlock and use for checks. Only applies to VS/Story Complete.
This is a range option.

Accepted values:
Normal range: 3 - 16
0 ❌
25 ❌
0 ❌
0
0
0
0

Extra Enemy

Add an extra powerful enemy before Madam Luna.
25
0
0

Buff Tamtam

Increase Player Tamtam's damage. Only applies to VS/Story.
25
0
0

Custom Contest Wins

Number of consecutive wins required to earn checks.
This is a range option.

Accepted values:
Normal range: 3 - 30
0 ❌
25 ❌
0 ❌
0
0
0
0

Contest Characters

Number of randomly selected characters available to unlock and use for checks. Only applies to VS/Contest Complete.
This is a range option.

Accepted values:
Normal range: 3 - 16
0 ❌
25 ❌
0 ❌
0
0
0
0

Increase Difficulty Contest

Additional difficulty for VS/Contest. 0 keeps the original difficulty.
This is a range option.

Accepted values:
Normal range: 0 - 200
25 ❌
0 ❌
0
0
0
0

Filler Weight

Items that can appear in the item pool. Set an item's weight to 0 to disable it. Pointer-Guide: Enables the pointer guide for the current level. Star-Bubble: Replaces your next bubble with a Star Bubble. Metal-Bubble: Replaces your next bubble with a Metal Bubble. Level-skip: Lets you skip the current level. Press R2 during a level to use it. In VS mode, deals massive damage to the enemy.
This option cannot be modified here. Please edit your .yaml file manually.

Trap Weight

Set the percentage of trap items in the item pool. Set to 0 to disable traps.
This is a range option.

Accepted values:
Normal range: 0 - 100
0 ❌
25 ❌
0 ❌
0
0
0
0

Trap Types

Individual trap types that can appear in the item pool. Set a trap weight to 0 to disable it. Rainbow-Bubble: Replaces your next bubble with a Rainbow Bubble. Obstacle-Block: Replaces your next bubble with an Obstacle Block. Random-Color-Bubble: Replaces your next bubble with a random-color bubble. Falling-Ceiling: Makes the ceiling start falling on your next shot. In VS mode, deals damage to the player.
This option cannot be modified here. Please edit your .yaml file manually.

Extra Level Skips

Number of Level Skips available at the start of the game.
This is a range option.

Accepted values:
Normal range: 0 - 25
0 ❌
25 ❌
0 ❌
0
0
0
0

Packy Fix

Fix Packy's damage in VS mode so he can attack with Rainbow Bubbles.
25
0
0

death_link

When you die, everyone who enabled Death Link dies. Of course, the reverse is true too. Please remember that this game can be heavily RNG-dependent. With difficulty changes and traps, you may die frequently, which can make the session frustrating. You have been warned. Have fun!
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: {Bomb: 1, Arrow: 3}

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.