Super Cat Planet

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. **Full:** ensure everything can be reached and acquired. **Minimal:** ensure what is needed to reach your goal can be acquired.
25
0
0

Randomize Cats

Includes Cats into randomization.
0
25
0

Randomize Strange Cats

Includes Strange Cats into randomization.
0
25
0

Extra Button Walls

Adds button walls between areas to break up progression. Highly recommended.
0
25
0

Hidden Costumes

Includes Hidden Costume locations as checks.
25
0
0

Goal Ending

Chooses which ending is required to goal.
25
0
0

Include Final Stage

Includes checks found in the final stage. Automatically enabled if goal is set to True Ending. Automatically enables strange cat randomization.
25
0
0

Cat Hunt

Enables Cat Hunt. Cat Hunt requires you to already have the required number of cats when performing your goal ending. If you reach your ending before reaching this number, you will need to reach it again after receiving enough cats. Automatically enables cat randomization.
25
0
0

Cat Hunt Target

Required Cats to goal with Cat Hunt.
This is a range option.

Accepted values:
Normal range: 1 - 170
0
25
0
0
0
0
0

Weaker Wind

Significantly reduces the strength of the wind for two cat locations in Ice Caves.
25
0
0

death_link

When you die, everyone who enabled death link dies. Of course, the reverse is true too.
25
0
0

Death Link Amnesty

Number of deaths required per activation of death link.
This is a range option.

Accepted values:
Normal range: 1 - 20
25
0
0
0
0
0
Filler Weights

Costume Weight

Weight of costume filler in the item pool.
This is a range option.

Accepted values:
Normal range: 1 - 100
0
25
0
0
0
0
0

Ogmo Trap Weight

Weight of ogmo traps in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Darkness Trap Weight

Weight of darkness traps in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Crow Trap Weight

Weight of crow traps in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with the specified amount of these items. Example: "Bomb: 1"

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option cannot be modified here. Please edit your .yaml file manually.