Super Hexagon
What does randomization do to this game?
Super Hexagon doesn't really randomize, as much as just lock levels. You receive level unlocks that allow you to play individual levels, and unlock your goal level by beating a specified number of levels and getting a specified amount of Hexagon Fragments.
What is the goal of Super Hexagon in Archipelago?
Beating your goal level with the set survival time (default 60 seconds)
What commands can I use in the Super Hexagon client?
You can use the following commands in the Super Hexagon client:
/deathlink: Toggles on/off deathlink/deathlink_amnesty: Sets the amount of deaths it takes for a deathlink to send./survival_times: Displays the expected survival times for each level./goal: Displays your expected goal time, if the goal level unlock has been obtained, and your fragments/levels beaten.
What Super Hexagon items can appear in other players worlds?
There are unlocks for every level, as well as a "H E X A G O N" item that is just a silly nonsense filler item, and Hexagon Fragments if enabled which are your macguffin goal level unlock item.
What does another world's item look like in Super Hexagon?
At present, new items obtained are not really shown within the game. You can view items in the Super Hexagon Client, and use Universal Tracker if its installed within the Super Hexagon Client as well to see what you have available to you. Universal Tracker is fully supported, and works without a yaml.
Can I disable hyper levels? They're really hard.
Understandable! Yes, you can disable hyper levels with a yaml option.
Credits
Thank you to Serpents Peggle Deluxe apworld, which was used to help me figure out how to do a few things, and as a base for the setup guide.