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Supermarket Simulator Guide

Supermarket Simulator

What does randomization do to this game?

The following elements are randomized and locked behind Archipelago items:

What is the goal when randomized?

You can choose between three goals in your settings:

What counts as a location check?

Completing store days, reaching store level milestones (starting at Level 2), purchasing storage room upgrades, buying section expansions, purchasing received product licenses at the store computer (Purchase License X), completing customer checkouts (Customer Checkout X), and reaching money milestones (if enabled) all act as checks and send items to other players in the multiworld.

What items can I receive?

In addition to the locked game elements above, you may also receive:

What are traps?

If traps are enabled, you may receive the following negative events:

Balance & Gameplay Options

You can configure several options in your settings to customize and balance your playthrough:

DLC Compatibility

The following DLCs are fully supported and can be individually enabled via your settings:

If a DLC is disabled in your settings, all associated product licenses, items, and features will remain locked in-game.