Warcraft 3
What does randomization do to this game?
Items you can find give you:
- Unit unlocks (including workers)
- Upgrade unlocks
- Increases to your hero's level cap
- Mercenaries hireable from mercenary camps
- Items your hero can pick up
Locations include:
- Winning missions
- Completing quest objectives
- Killing enemy heroes the first time
- Picking up items dropped by enemies
- Buying locations from Goblin Merchants, Mercenary Camps, and Goblin Laboratories
- Destroying enemy bases
- Rescuing units
- Finding secrets
There are additional changes and randomizations that don't interface with the multiworld:
- Hero classes can changed or randomized
- Mercenaries available from mercenary camps may be randomized
- An option allows adding additional mercenary camps to missions that did not have them in vanilla
What is the goal of this game when randomized?
The goal is to beat the final mission of the final campaign you have enabled in your options.
What non-randomized changes are there from vanilla?
This mod primarily uses Frozen Throne (TFT) balance, to enable acquiring TFT heroes, units, and items in the Reign of Chaos (RoC) campaign. This means casters will have Magic attack type instead of Piercing, heroes will have Hero attack type instead of Normal, siege units have their TFT models and various unit stats are adjusted from vanilla.
Note creep gold amounts have been adjusted to their Reign of Chaos values for balance reasons.