Popover Menu get started
f.a.q discord
Menu
supported games setup guides f.a.q. generate game host game user content discord
SEUM Speedrunners from Hell Guide

SEUM: Speedrunners from Hell — Setup Guide

Required software

Installing the client mod

  1. Install BepInEx 5.4.x into the game folder (the folder containing Seum.x86_64 on Linux, or Seum.exe on Windows).
  2. Copy the mod DLLs (SeumArchipelago.dll, Archipelago.MultiClient.Net.dll, Newtonsoft.Json.dll) into BepInEx/plugins/seum-archipelago/.
  3. On Linux, set the Steam launch options for the game to: ./run_bepinex.sh %command% (On Windows with BepInEx 5, the game loads BepInEx automatically via winhttp.dll.)
  4. On Linux, the game refuses to stay running when launched outside Steam (SteamAPI_RestartAppIfNecessary). Drop a steam_appid.txt containing 457960 next to the executable to bypass that, then either launch via Steam with the launch option "<path to game>/run_bepinex.sh" %command% or run ./run_bepinex.sh ./Seum.x86_64 from the game folder directly.
  5. Launch the game once to generate BepInEx/config/dev.seum.archipelago.cfg, then edit it:
[Archipelago]
Host = localhost:38281   # or archipelago.gg:PORT
SlotName = YourName      # must match your YAML player name
Password =               # server password, if any
Enabled = true           # false = vanilla behaviour

Generating a multiworld

  1. Place the seum world folder (or seum.apworld) into the worlds/ directory of your Archipelago installation.
  2. Create a player YAML (via the launcher's template generator) with:
name: YourName
game: SEUM Speedrunners from Hell
SEUM Speedrunners from Hell:
  beer_check: true     # add a check per level for finding its hidden beer can
  gold_check: false    # add a check per level for beating its gold (uber skull) time
  1. Generate the multiworld and host it with Archipelago.

Playing