SUPERHOT Setup Guide
Required Software
- SUPERHOT: Steam Store
- Archipelago: Releases Page
- The mod: Thunderstore
Installation
- Install the official Archipelago app — the real multiworld generator/server/client, and what actually creates and hosts a game.
- In the Archipelago Launcher, click Install APWorld and pick
superhot.apworldfrom this project's GitHub releases. SUPERHOT now shows up as a supported game. - Install the mod from Thunderstore.
It declares MelonLoader as a required dependency, so a
Thunderstore-aware mod manager (r2modman, Gale, the Thunderstore Mod Manager) installs
MelonLoader alongside it automatically and drops the
Mods/UserLibscontents straight into your SUPERHOT install. Installing by hand instead? Grab MelonLoader yourself first, install it into your SUPERHOT folder (same folder asSUPERHOT.exe), launch and close SUPERHOT once to finalize it, then unzip the mod's package and copy itsModsandUserLibsfolders in the same way.
Generating and Joining a Game
- Generate and host a game as usual through the Archipelago Launcher (Generate, then
Host on the resulting
.zip) — or join an already-hosted room. - Launch SUPERHOT. MelonLoader prints console output on top of the game — look for
lines starting with
[SuperhotArchipelago]confirming it loaded. - On the hub's main screen, open the
ARCHIPELAGOfolder and selectCONNECT, then enter your server/slot/password.Tab/Entermove between fields,Enteron the last field connects,Esccloses the screen. Settings save automatically. - Play the first level. A line in the MelonLoader console confirming a check was sent is the sign everything's wired up correctly.
Troubleshooting
Found a bug, or something feel off? Open an issue with whatever the MelonLoader console printed (especially red/error lines) and which step you got to.