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The Farmer Was Replaced Guide

The Farmer Was Replaced Randomizer Setup Guide

Required Software

Preparing to play

Installing The Farmer Was Replaced

Purchase and install The Farmer Was Replaced. Launch the game at least once to create the required paths to the game. Close the game before installing.

Installing BepInEx

The mod for the game requires BepInEx. BepInEx has their own installation instructions

Install a stable version starting with 5 (I used 5.4.23.4) and use the Win x64-bit executable version (even when using Proton on Linux).

The game folder, by default, is located:

Note - Linux users will also need to add a command line parameter to Steam's launch options: WINEDLLOVERRIDES="winhttp.dll=n,b" %command%

Launch the game and a folder should be created in the game folder named BepInEx.

Installing the mod

  1. Download the mod: TFWR-AP Mod
  2. Locate the mod folder. This is the game folder as described above followed by BepInEx/plugins/TFWRArchipelago/
    • when first installing the mod, you need to create the TFWRArchipelago folder
    • when updating, delete the contents of this folder first
  3. Unzip the mod. Copy the contents to the mod folder.
  4. Launch the game

Setting up Archipelago

Create a room

First, you need a room to connect to. For this, you or someone you know has to generate a game. This will not be explained here, but you can check the Archipelago Setup Guide.

You also need to have Archipelago installed and the apworld installed into Archipelago.

Creating your Config (.yaml)

What is a config file and why do I need one?

Your config file contains a set of configuration options which provide the generator with information about how it should generate your game. Each player of a multiworld will provide their own config file. This setup allows each player to enjoy an experience customized for their taste, and different players in the same multiworld can all have different options.

Where do I get a config file?

Launch the Options creator and select The Farmer Was Replaced as the game. Fill in options as you'd like.

Connecting to Archipelago

Once the mod is correctly installed, the game will display a crossed out Archipelago icon in the bottom right corner indicating you are not connected to the server. Open the Load menu and use the "New AP" button to create an Archipelago game. Optionally rename the game. Click on the button to open the connection options. Here you'll be able to enter information about your slot.

These options are saved locally and show the last entered options. Press the button to submit to Archipelago.

After a successful connection, the AP icon will update and the connection dialog can be closed.